FIG - AEROBIC GYMNASTICS Code of Points
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11 sec
Value 0.6 1. A Pike Jump. 2. While airborne, the body twists 180°, inclines and prepares for landing. 3. Landing in Frontal Split or Frontal Prone Split, facing the opposite direction from the start.
9 sec
Value 0.8 1. A jump with a 360° turn into Piked. 2. Then the body inclines and prepares for landing. 3. Landing in Split (sagittal, frontal or prone split )
11 sec
Value 0.7 1. A jump with a 180° turn into a Pike. 2. While airborne, the body makes another 180° turn. 3. Landing in Split or frontal split.
13 sec
Value 0.8 1. A jump with a 180° turn into a Pike. 2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in Push up.
13 sec
Value 0.6 1. A jump with a 180° turn into Pike. 2. While airborne, the body makes another 180° turn. 3. Landing with feet together
10 sec
Value 0.4 1. A Vertical Jump with the body folding into a Pike, both legs lifted off the floor to a horizontal. 2. The legs are parallel to or higher than the floor, showing an angle of no more than...
12 sec
Value 0.5  1. A Pike Jump. 2. Then the body inclines and prepares for landing. 3. Landing in Split
9 sec
Value 1.00 1. A Vertical Jump with a 360° turn into Pike. 2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in Push up.
11 sec
0,4 1. A one-foot take off Leap. 2. While airborne, the legs switch to show a Split. 3. Land on the foot of the leading leg.
12 sec
Value 0.5 1. A one-foot take off Switch Split Leap. 2. Then the body inclines and prepares for landing. 3. Landing in Split.
11 sec
Value 0.6 1. A one-foot take off Switch Split Leap. 2. Then the body inclines and prepares for landing. 3. Landing in Push up
14 sec
Value 0.6 1. A one-foot take off Switch Split Leap. 2. While airborne, the body turns 180°. 3. Then the body inclines and prepares for landing 4. Landing in Split, facing the opposite direction from...
11 sec
Value 0.7 1.  A Vertical Jump with a 360° turn into Tuck. 2. Then the body inclines and prepares for landing. 3. Landing in 1 arm push up facing the same direction as the start.
13 sec
Value 0.6 1.  A Vertical Jump with a 180° turn into Tuck. 2. The body inclines and prepares for landing. 3. Landing in 1 arm straddle push up, facing the opposite direction from the start.
12 sec
Value 0.5 1. A Vertical Jump with a 360° turn into Tuck. 2. Then the body inclines and prepares for landing. 3. Landing in Split, facing the same direction as the start. 
15 sec
Value 0.5 1.  A vertical Tuck jump. 2. Then the body inclines and prepares for landing. 3. Landing in 1 arm straddle push up.
13 sec
Value 0.6 1.  A Vertical Jump with a 180° turn into Tuck. 2. The body twists 180° while airborne, inclines and prepares for landing 3. Landing in Push up, facing the same direction from the start
11 sec
Value 0.7 1. A Vertical Jump with a 180° turn into Tuck. 2. After the 180° turn and while still airborne, the body twists 180°, inclines and prepares for landing 3. Landing in 1 arm straddle push up,...
9 sec
Value 0.5 1.  A vertical jump with a 180° turns into Tuck. 2. Then the body inclines and prepares for landing. 3. Landing in Push up.
16 sec
Value 0.4 1.  A vertical Tuck jump. 2. The body inclines and prepares for landing. 3. Landing in Push up.
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