FIG - AEROBIC GYMNASTICS Code of Points
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10 sec
Value 0.4 1. A Split Jump. 2. The body inclines and prepares for landing. 3. Landing in Split.
10 sec
Value 0.8 1. A jump with a 360° turn into Split. 2. Then the body inclines and prepares for landing. 3. Landing in Push up.
11 sec
Value 0.4 1. A Split Leap from one foot, with legs straight and a 180° turn. 2. Trunk remains upright while legs show a Split. 3. Land with feet together.
5 sec
Value 0.5 1. A one foot take off Split Leap with a 180° turn. 2. Landing in Split.
13 sec
Value 0.8 1. A jump with a 360°turn into a Split. 2. While airborne the legs switchs. 3. Then the body inclines and prepares for landing 4. Landing in Split.
11 sec
Value 0.3 1. A jump. 2. While airborne, the legs are fully stretched and show a Split. 3. Landing in Landing with feet together.
11 sec
Value 0.5 1. A one foot take off Split Leap. 2. While airborne, show a Split with straight legs. 3. Then the body inclines and prepares for landing. 4. Landing in Push up.
11 sec
Value 0.5 1. A jump with a 180° turn into a Split. 2. The body inclines and prepares for landing. 3. Landing in Split, facing the opposite direction from the start.
11 sec
Value 0.5 1. A Split Jump. 2. While airborne the legs switch. 3. Then the body inclines and prepares for landing 4. Landing in Split.
10 sec
Value 0.3 1. One foot take off Leap. 2. While airborne, show a Split with straight legs, trunk remains upright.
8 sec
Value 0.5 1. A jump with a 180° turn into a Split  2. While airborne the body makes another 180° turn. 3. Landing with feet together.
12 sec
Value 0.5 1. A Split Jump. 2. The body inclines and prepares for landing. 3. Landing in Push up.
13 sec
Value 0.7 1. A jump with a 180° turn into Pike. 2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in Frontal Split or Frontal Prone Split.
13 sec
Value 0.9 1. A jump with a 180° turn into Pike.  2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in 1 arm push up or Wenson.
12 sec
Value 0.6 1. A Pike Jump. 2. The body inclines and prepares for landing. 3. Landing in Push up.
10 sec
Value 0.7 1. A jump with a 360° turn. 2. While airborne show a Pike. 3. Landing with feet together.
10 sec
Value 0.7 1. A Pike Jump.  2. While airborne, the body twists 180°, inclines and prepares for landing. 3. Landing in Push up, facing.
10 sec
Value 0.8  1. A jump with a 360° turn. 2. While airborne show a Pike, then extend with 180° turn. 3. Landing with feet together.
14 sec
Value 0.5 1. A jump with a 180° turn. 2. While airborne show a Pike. 3. Landing with feet together.
11 sec
Value 0.6 1. A jump with a 180° turn into Pike. 2. Then the body inclines and prepares for landing. 3. Landing in Split.
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