FIG - AEROBIC GYMNASTICS Code of Points
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11 sec
Value 0.3 1. A jump. 2. While airborne, the legs are fully stretched and show a Split. 3. Landing in Landing with feet together.
11 sec
Value 0.4 1. A Split Leap from one foot, with legs straight and a 180° turn. 2. Trunk remains upright while legs show a Split. 3. Land with feet together.
8 sec
Value 0.5 1. A jump with a 180° turn into a Split  2. While airborne the body makes another 180° turn. 3. Landing with feet together.
12 sec
Value 0.7 1. A Split Jump. 2. While airborne the body makes a 360° turn. 3. Then the body inclines and prepares for landing 4. Landing in Split.
11 sec
Value 0.4 1. A Split Jump. 2. While airborne the body makes a 180° turn. 3. Landing with feet together, facing the opposite direction from the start.
5 sec
Value 0.5 1. A one foot take off Split Leap with a 180° turn. 2. Landing in Split.
13 sec
Value 0.8 1. A jump with a 360°turn into a Split. 2. While airborne the legs switchs. 3. Then the body inclines and prepares for landing 4. Landing in Split.
10 sec
Value 0.4 1. A Split Jump. 2. The body inclines and prepares for landing. 3. Landing in Split.
11 sec
Value 0.5 1. A one foot take off Split Leap. 2. While airborne, show a Split with straight legs. 3. Then the body inclines and prepares for landing. 4. Landing in Push up.
11 sec
Value 0.6 1. A jump  with a 180° turn into a Split  2. While airborne the body makes another 180° turn, inclines and prepares for landing. 3. Landing in Split.
12 sec
Value 0.5 1. A Split Jump. 2. The body inclines and prepares for landing. 3. Landing in Push up.
11 sec
Value 0.5 1. A jump with a 180° turn into a Split. 2. The body inclines and prepares for landing. 3. Landing in Split, facing the opposite direction from the start.
14 sec
Value 0.5 1. A jump with a 180° turn. 2. While airborne show a Pike. 3. Landing with feet together.
9 sec
Value 1.00 1. A Vertical Jump with a 360° turn into Pike. 2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in Push up.
12 sec
Value 0.5  1. A Pike Jump. 2. Then the body inclines and prepares for landing. 3. Landing in Split
10 sec
Value 0.4 1. A Vertical Jump with the body folding into a Pike, both legs lifted off the floor to a horizontal. 2. The legs are parallel to or higher than the floor, showing an angle of no more than...
13 sec
Value 0.6 1. A jump with a 180° turn into Pike. 2. While airborne, the body makes another 180° turn. 3. Landing with feet together
13 sec
Value 0.8 1. A jump with a 180° turn into a Pike. 2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in Push up.
10 sec
Value 0.7 1. A jump with a 360° turn. 2. While airborne show a Pike. 3. Landing with feet together.
11 sec
Value 0.6 1. A jump with a 180° turn into Pike. 2. Then the body inclines and prepares for landing. 3. Landing in Split.
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