World Gymnastics - AEROBIC Code of Points
AEROBIC GYMNASTICS COP AEROBIC GYMNASTICS COP

AEROBIC GYMNASTICS Code of Points 2009 – 2012

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10 sec
Value 0.4 1. A Split Jump. 2. The body inclines and prepares for landing. 3. Landing in Split.
8 sec
Value 0.5 1. A jump with a 180° turn into a Split  2. While airborne the body makes another 180° turn. 3. Landing with feet together.
5 sec
Value 0.5 1. A one foot take off Split Leap with a 180° turn. 2. Landing in Split.
10 sec
Value 0.3 1. One foot take off Leap. 2. While airborne, show a Split with straight legs, trunk remains upright.
11 sec
Value 0.5 1. A Split Jump. 2. While airborne the legs switch. 3. Then the body inclines and prepares for landing 4. Landing in Split.
12 sec
Value 0.7 1. A Split Jump. 2. While airborne the body makes a 360° turn. 3. Then the body inclines and prepares for landing 4. Landing in Split.
11 sec
Value 0.4 1. A Split Leap from one foot, with legs straight and a 180° turn. 2. Trunk remains upright while legs show a Split. 3. Land with feet together.
11 sec
Value 0.5 1. A jump with a 180° turn into a Split. 2. The body inclines and prepares for landing. 3. Landing in Split, facing the opposite direction from the start.
11 sec
Value 0.6 1. A jump  with a 180° turn into a Split  2. While airborne the body makes another 180° turn, inclines and prepares for landing. 3. Landing in Split.
11 sec
Value 0.4 1. A Split Jump. 2. While airborne the body makes a 180° turn. 3. Landing with feet together, facing the opposite direction from the start.
10 sec
Value 0.8 1. A jump with a 360° turn into Split. 2. Then the body inclines and prepares for landing. 3. Landing in Push up.
11 sec
Value 0.3 1. A jump. 2. While airborne, the legs are fully stretched and show a Split. 3. Landing in Landing with feet together.
9 sec
Value 1.00 1. A Vertical Jump with a 360° turn into Pike. 2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in Push up.
11 sec
Value 0.6 1. A jump with a 180° turn into Pike. 2. Then the body inclines and prepares for landing. 3. Landing in Split.
13 sec
Value 0.9 1. A jump with a 180° turn into Pike.  2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in 1 arm push up or Wenson.
11 sec
Value 0.6 1. A Pike Jump. 2. While airborne, the body twists 180°, inclines and prepares for landing. 3. Landing in Frontal Split or Frontal Prone Split, facing the opposite direction from the start.
9 sec
Value 0.8 1. A jump with a 360° turn into Piked. 2. Then the body inclines and prepares for landing. 3. Landing in Split (sagittal, frontal or prone split )
11 sec
Value 0.7 1. A jump with a 180° turn into a Pike. 2. While airborne, the body makes another 180° turn. 3. Landing in Split or frontal split.
13 sec
Value 0.7 1. A jump with a 180° turn into Pike. 2. While airborne, the body twists another 180°, inclines and prepares for landing. 3. Landing in Frontal Split or Frontal Prone Split.
14 sec
Value 0.5 1. A jump with a 180° turn. 2. While airborne show a Pike. 3. Landing with feet together.
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